Autodesk anuncia flujos de trabajo de IA para artistas y productores
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Autodesk vuelve a SIGGRAPH para presentar los últimos avances en IA generativa y flujos de trabajo en la nube que ayudan a los artistas a centrarse en la creatividad y permiten a los equipos ser más eficientes. Cumpliendo con su compromiso de siempre de ofrecer a los creativos soluciones innovadoras que ahorren tiempo, Autodesk ha anunciado el lanzamiento de Flow Generative Scheduling y una serie de nuevas capacidades de IA en Maya y Flame.
Para ayudar a los creativos a hacer frente a los retos que plantea el dinámico entorno de producción actual -desde la creciente complejidad hasta los plazos de entrega y las expectativas del público en constante cambio- Autodesk sigue explorando el poder de la IA para acelerar y aumentar los flujos de trabajo de los artistas. Las nuevas funciones de Maya y Flame llegan tras la reciente adquisición por parte de Autodesk de Wonder Dynamics, creadores de Wonder Studio, una solución que combina la IA con herramientas establecidas para ayudar a los artistas a animar, iluminar y componer más fácilmente personajes 3D en escenas de acción real.
“Artist’s time is the most valuable resource for our customers. Being able to bring them AI tools to augment their creative process unlocks a host of new possibilities,” said Eric Bourque, VP Content Creation, Media & Entertainment at Autodesk. “They can spend more time iterating on their creative ideas, and less time on repetitive tasks.”
Maya’s new ML Deformer enables artists to work with complex characters for animation, VFX, and games projects. The tool processes complex deformation systems and represents them with a fast, machine-learned approximation. For example, if you have a character with a complex deformation system that runs slowly, Maya can train to represent that deformation system using ML Deformer. Artists can then use this fast representation to work more interactively and switch back to the original for final polish or render.
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